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Hi all! Since August i started to work on a new project in role of Art Director for a 3d animated film.
According to the newspaper La Presse, the production company will develop Quebec Caramel Films soon an animated film titled Small rats opera in collaboration with France. Budget feature film amounted to $ 30 million, according to André Rouleau, President Caramel Films, "about 25 million will be spent in Quebec. That's a lot of jobs here. "The agreement was concluded at Cannes while roller met the French company Quad Productions. The latter has worked on So near and the popular French comedy Intouchables, still showing us.
Small rats opera tells the story of a girl gifted in dance one day becomes an orphan and decides to go to Paris, which at that time, saw significant changes. Eric and Eric Summer Varin realize the 3D animated feature film. The screenplay was written by Summer, Carol Noble and Laurent Zeitoun. The latter wrote the texts of French films Lend me your hand and Heartbreaker.
Although the title of the work seems incongruous, it has a quite specific meaning. A small rat means a young student at the dance school of the Paris Opera, the oldest dance school in the Western world.
I'm a senior conceptual artist and Art Director for gaming and entertainment industries. I started my career in middle of 90 last century in publicity and tv animation show. My worked was essentially in 2d for many aspect, layout background, character design, color and story board. In earlier 2000 i did a switch to Gaming world and digital software. I was a 2d and 3d digital artist for wirelless plateform like Ghostrecon and many sportsgames. I was a lead artist on splintercell on n-gage and DS console at Gameloft (a sister cie of Ubisoft). I teached a training course of traditional drawing and conceptual design at National art Design center of Montreal (NAD) for over 6 years. I was a senior concept artist on Wet at A2M cie now become Behavior. I was an Assistant Art Director and Senior conceptual artist on DeusEx 3 Human Revolution and DLC at Eidos Montreal Groupe of Square Enix. Recently i was a senior conceptual Artist on a triple A games at Warner Brother Games Montreal, comming out in 2013. Now i'm an Art Director at Digital District Montreal on 3D Features Animated film comming out in 2014 (Check it out).I'm trying to do some stuffs for my pleasure when i have time.